Video Streaming app

Main

Responsibilities

  • Lead user research and UX design
  • Workshop creation, organisation, and facilitation
  • Creation of the UX experience and UI for mobile app (iOS), TV, and web.
  • Design system creation from scratch.
  • I worked with PM, product designer, main stakeholders
  • Project outcome

  • A new version of the video streaming app for TV, web, and iOS, based on research findings. The new version provides a seamless experience, improves the registration process, and enhances content discoverability.
  • About the project

    This product is a free video streaming service that consists of 4 major channels (Dave, Drama, Yesterday, W). Within a 6-month period, we defined and documented challenges with the current version of the product and created new designs for TV, Web, and Mobile App.

    Problem Identification

    Through our research, we discovered that the main reason users leave the service is due to a lack of personalised content and of new content. Another major issue was user retention as well as attracting new users. For our younger audience, our products looked dull and unattractive and therefore needed a more engaging experience. Also, many users visit the website once and never complete the registration flow.

    Main design challenges

    Improve the product to attract a wider audience, age wise.

    Improve content discovery.

    Better advertise our product's benefits, and improve the registration process.

    Not interested in my design process? No worries at all.

    Process

    UKTV process
    DISCOVERY

    Discovery workshop

    We facilitated a one-day workshop with the client, including product representatives, VOD, digital, marketing, content, insights, advertising, and dev teams.

    During this workshop, we looked ahead to the future. We identified current challenges with the product and discussed what an optimistic future would look like over the next 3 years, as well as listing the potential risks.

    In the second half of the day, we focused on the content types and future plans, user personas, and the future of the brand. This helped us better understand all project criteria for a successful delivery.

    tv:workshop

    Competitors analysis

    I looked at competitor products and their design of core features to benchmark the client's product and identify areas for improvement.

    I primarily focused on CTV and outlined how they implemented in-app registration, log-in, advertisements, video player, live channels, TV guide, content discovery, engagement, and retention. This analysis also addressed other platforms: mobile, and web.

    Competitors matrix
    Competitors matrix

    Contextual inquiries and user interviews

    I ran user interviews and observations to understand the major pain points users experience when using the client's product across all platforms (web, mobile, and CTV) and how potential users interact with VOD services.

    Main goal: Explore user habits, their ability to discover specific content, and their challenges and needs.

    Users: 27 people participated in the study. This included a mix of ages, genders, ethnicities, accessibility needs, and represented various regions across the UK. Interviewed users were also spread across different audience groups (current users, lapsed users - who haven't used the product for more than six months, and potential users - who currently use another VoD service).

    Affinity diagram mapping
    Affinity diagram mapping
    Notes during the session
    Notes during the session

    Challenge testing for CTV

    The biggest challenge during the remote user interviews/observation test was to enable users to share their TV screen through a Zoom call. Our solution was to send them clear instructions on how to set up their laptops before the session. We asked them to place the laptop 10-12ft from the TV and to point the screen toward it. While far from an ideal setup, it was good enough to see and understand how people interact with the product, their habits, and their main pain points.

    tv:userinterview

    Key findings

    Users leave due to a lack of content and a lack of relevant recommendation

    The device linking process is confusing. People are unable to finish this process via a secondary device.

    Channels is a dividing feature for our audience; Some people would rather see only content from their preferred channels, while others are indifferent or appreciate new content in their feed.

    People tend to use multiple devices, and expect them to be perfectly synced.

    Some users have a difficult time reading text description overlays on content thumbnails.

    Users tend to only use the current product to watch specific content, while they are more likely to discover new content when using other streaming services (e.g. Netflix, Disney).

    DEFINE

    Personas

    We created personas based on three sources: previous research from the client, a survey result that gathered data-driven behavioural insights (conducted by a third-party company), and interviews of 27 current, lapsed, and potential users.
    This has enabled us to create three distinct personas, which helped better understand our users’ needs, experiences, behaviours, goals, and frustrations.

    Comfortable explorer persona
    Discerning Millennials Persona
    Golden Traditionalist Persona

    User Experience maps

    We visualized user journeys through the product. It helped us understand user's actions and their frustrations, and the context in which they use the app. We created six customer journey maps for personas.

    Comfortable Explorer - Looking for something New to watch
    Discerning Millennial - Watching on the move
    Golden Traditionalist-Catching up on a show from Linear to VOD

    Evolving information architecture

    I ran a tree test and card sorting to define what the information architecture should be. We ran the tree test with 30 participants, and asked them to navigate to specific areas on the website. To understand how people tend to group information , we run a card sorting test with 15 participants.

    Tree test answers
    Tree test answers
    Updated IA

    Revising user flows

    I created users flows which helped us see edge case scenarios and provide solutions to tackle them.

    User flows

    Ideas sketch workshop

    A two-day solution sketching workshop was held to capture initial solutions for the following user journeys: Registration, Channel, Search, Homepage, and Engaging with content.

    Solution sketch workshop
    Solution sketch workshop

    Wireframes

    Based on our research and recommendation, we developed wireframes for CTV, web and mobile app (iOS). Wireframes helped quickly show how the platform should look and defined content hierarchy.

    Make it easy to discover new content

    Promoting content discovery at various touchpoint throughout the customer journey to improve retention. Improved onward player journey. Highlighting featured and exclusive content.

    Seamless registration and device linking

    Clear instructions, smaller steps to reduce cognitive overload. Promoting the value proposition, promoting personalisation.

    Bringing a modern and familiar look and feel

    The CTV app highlights the TV brand while promoting a sense of familiarity with users experienced with other VOD platforms.

    Simplified the navigation and user journeys

    Enhanced and simplified the navigation and user journeys throughout the app including content discovery via search, categories, A-Z and channels.

    Clear proposition about free service

    Promotes the VOD service value proposition and free service offering. Enables users to engage with the content library prior to registration.

    More personalised content

    The designs and product features promote personalisation of content and leverage existing recommendations engines and algorithms to ensure a unique and personalised experience and appeal to the product’s broad user groups.

    CTV wireframes
    Web wireframes
    Mobile app wireframes
    MATERIALISE

    Iterative testing

    I tested the main journey with 10 users. We decided to run two usability test iterations.

    Key findings

    During the 1st iteration, we identified challenges with users navigating the CTV app and identifying nav and focus states. This was addressed by altering the size of the CTA button and having aqua focus states throughout the app, including in the navigation bar.

    Iteration 1 noted challenges with registration. Users felt that the registration process was too long due to the addition of a separate success screen following the content preferences survey. These challenges were addressed by combining the survey and the success page.

    Iteration 2 proved that the change in the nav state improved the overall usability of the application and improved the user experience. Iteration 2 also proved that the registration flow had been optimised to support a more seamless first interaction and user experience when registering for the product.

    Final designs

    Based on usability test results and previous research, we created hi-fi design concepts for CTV, web (Desktop, tablet, mobile) and iOS mobile app. We annotated each design concept and component, to describe its functioning, and the rationale behind it.

    Home page

    The home page is focused on highlighting featured and premium content and provides the user with a show description to guide their in-app content exploration.

    Device linking

    The sign in and device linking has been improved by breaking the registration and sign in process down into smaller steps, and clearly articulating the steps a user needs to go through to link their TV. This performed well during usability testing.

    Registration

    We have improved the registration flow, breaking the flow into smaller steps to improve the user experience and not overcrowd the screen with information. We also promoted the value proposition, encouraging new users to register.

    When a user first clicks a sign in CTA, they are first prompted to enter their email address, from there - the user will be taken to the sign in or registration flow depending on whether they are already registered.

    Show page

    The show page navigation across devices is consistent, leveraging CTV series selector and episode selector navigation elements.

    Channel page

    We surfaced a one line description of the channel to address the challenge of users not understanding the product channels.

    Channel pages have been optimised for personalisation and content discovery.

    Video player

    I standardised the web video player to match current industry standards (play, pause, close button), and accessibility guidelines.

    The video player promotes content discovery within the player and via the onward journey.

    Search

    The search functionality is aligned with search on other VOD applications. This has been validated with users and is working as expected. Filtering has been introduced to support personalisation.

    A-Z

    The A-Z page navigation has been aligned with the vertical nav bar. Filters have been introduced to promote personalisation of results.

    Account page

    The account page is now easier to identify and to navigate. The parental control pin set up has been improved to reduce complexity.

    Utilizing Figma to its fullest to help the dev team and ensure consistency

    We created a design system for the web and CTV, which allows consistency and is useful to everyone involved. It consists of the global design system (colour, icon, typography, grids) and components.

    Conclusion

    Developed a Hi-fi prototype for CTV, web and mobile app, targeted at helping people discover content more easily and create a more pleasing product experience. All designs were carefully built based on the research results, this ensured that all the identified issues were properly addressed.